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CHANGELOG

MSCO changelog, page 2

Every Closed Beta update, patch and preview build, newest first. Tap one to read the full notes.

P511

MSCO Closed Beta 4.2.9 Patch

patch

Merry Christmas and Happy New Year to everyone! This patch has general optimization of how the game world is synced across clients, but also brings an end to one of the biggest bugs thats has been present in MSCO 4.0. The Satsuma exploding bug still remained for some users in rare occasions, mostly to do with connection drops and hiccups, and after much testing I was finally able to simulate the bug, to which I found a viable solution. I apologise for being a little slow on MSCO, as you may know MWC is around the corner and I’ve spent time preparing MWCO which will release very soon!

Features

  • Added Christmas decorations
  • Added 3D snow particles to winter mode
    • Can be enabled in normal mode with console command ‘snow’
  • Reworked death system
    • Players who die in cars will now be ejected immediately
  • Core optimizations
    • Improved network stability
    • Optimized game world
    • Optimized satsuma parts
    • Removed developer-intended logs from the log file

Bug Fixes

  • Fixed *Major* Satsuma bug that would cause car parts to dislocate from the main body randomly
  • Fixed Satsuma breaking apart when players joined after it was moved from the save location
  • Fixed Satsuma breaking apart when teleported using the F4 menu
  • Fixed sync for shop items that were opened from the bag
  • Fixed cars hitting the ground not hard enough causing death

Appreciate the support and we’re looking forward to your feedback as always!

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P512

MSCO Closed Beta 4.2.8 Patch

patch

We are live with another update for MSCO! The project is back to just being me and I don’t have much free time nowadays, so I’m sorry for taking a while on this one. Nevertheless I tried to do a quality update by firstly going through user reported bugs and then also testing the new MSC update which broke a couple of things. The updates will be more frequent from now on, same as before! In October I will add/refine mod support, and sync the remaining parts for Satsuma to fully finish it.

Features

  • Added proper sync to fire places
    • Home: chimney has had wood and burn re-synced
    • Island: chimney, fireplace, and sauna has had wood and burn re-synced
  • Added option to force DirectX 9 in the launcher (Fixes PC freeze/lag when launching MSC)
  • Added sync to diesel and gasoline can fluid levels
  • Added preliminary sync to Jokke (Kilju buyer)
  • Added sync to well covers
  • Optimized world load speeds

Bug Fixes

  • Fixed vehicle related sync issues
    • Fixed Gifu handbrake and hydraulic sync
    • Fixed a bug that didn’t let you turn off the lights for all vehicles
    • Reduced Satsuma battery stiffness to reduce the explosion bug
    • Fixed engines making low RPM sounds when off
  • Fixed cigarette level resetting after re-opening a save
  • Fixed subsequent envelopes not spawning in garage
  • Re-synced weather condition and clouds
  • Fixed unusually high network usage when any player was near NPC vehicles and train

Appreciate the support and we’re looking forward to your feedback as always!

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P513

MSCO Closed Beta 4.2.7 Patch

patch

We are here with the mod support update! Dimitrov has delivered not the best of work to me for this update, which is why he is now off the developer team. This has made it hard for me to piece this patch together. I really wanted to have mod support for Satsuma upgrade mods such as the turbo charger, and other additions. But instead I focused on adding cars which were a simpler task. I refined Ricochet, added Panier 250, and added Saker 300 cars sync. I have also added some features and done network optimizations.

Added Mod Support

  • Drivable Ricochet
    • Refined current sync
    • Added handbrake sync
    • Added rear passenger seat
    • Car is unlocked for all players
  • Panier 250
    • Added driving sync
    • Added engine sync
    • Added steering wheel sync
    • Added handbrake sync
    • Added passenger & rear passenger seats
    • Car is unlocked for all players
  • Saker 300 Series
    • Added driving sync
    • Added engine sync
    • Added steering wheel sync
    • Added handbrake sync
    • Added passenger & rear passenger seats
    • Car is unlocked for all players
  • Rent Apartment
    • Added limited sync to unlocking the apartment

Features

  • Added combined sleeping feature
    • All players must sleep at the same time to skip time
    • Players will “que” to sleep, and may cancel by pressing ‘X’
    • Players can be in completely different sleeping locations
  • Optimized network usage, decreased bandwitdth up to 10x
  • Lowered respawn price (5-20mk instead of 20-50mk)
  • Reduced deaths caused by small bumps in roads
  • Added “fixskins” command for when other players skins are unloaded

Bug Fixes

  • Fixed Satsuma choke sync (was only visual)
  • Fixed Satsuma carburator sync (was only visual)
  • Fixed vehicle AI sometimes not appearing when host isn’t near
  • Fixed random liquid and engine sounds from Satsuma

Appreciate the support and we’re looking forward to your feedback as always!

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P514

MSCO Closed Beta 4.2.6 Patch

patch

Apologies for the delay! We are here with an update for MSCO, back at it like never before. Unfortunatley the main developer (dimitrov) has let us all down and hasn’t posted an update for over a month. I took time to look over most important issues and most requested fixes at the moment and delivered them to my best ability. Dimitrov’s update is going to drop soon hopefully. He tells me it will add much support for popular mods!

Mod Features

  • Added motor hoist sync (finally)
  • Added junk car (husk) towing sync
  • Added sync to all water wells around the map
  • Improved vehicular position sync to be accurate across clients
  • Improved UI
    • Added ability to disable beta watermark
    • Optimized custom GUI text that would cause FPS drops
  • Various minor optimizations

Mod Bug Fixes

  • Fixed tools like motor hoist sometimes teleporting to hay stack when someone joined
  • Fixed Driveable Ricochet mod sync (was broken in some versions)
  • Fixed minor loop bug that would cause large log files and degrade fps

Appreciate the support and we’re looking forward to your feedback as always!

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P515

MSCO Closed Beta 4.2.5 Patch

patch

New patch adds sync to new features that came from the new My Summer Car update such as the house power fuses and the CD radio batteries. We have also went through various user reported bugs from Discord and patched them up, as well as improving the efficiency of the code to allow smoother game playability such as reconnecting to a lobby after crashing/leaving.

Mod Features

  • Added sync to house main power switch
  • Added sync to house power fuses
  • Added sync to fuse package from the shop
  • Added sync to r20 batteries from the shop
  • Added sync to CD radio battery box
  • Improved player knock out system
    • Players will recover from punches 1 minute after last punch, meaning it will take 3 punches again to knock out
    • Players will no longer be knocked out if they are sitting in a vehicle
  • Various improvements & optimizations

Mod Bug Fixes

  • Fixed some snow textures appearing in when winter mode is off
  • Fixed boat not freezing items in place properly when moving
  • Fixed player leaving & joining back breaking the lobby allowing players to reconnect normally
  • Fixed bug where players would still appear in the lobby until timing out, even though they have already quit
  • Fixed teimo post order letter sync
  • Fixed shop door sync
  • Fixed uncle gift sync

Appreciate the support and we’re looking forward to your feedback as always!

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P516

MSCO Closed Beta 4.2.3 Patch

patch

Kicking the new year off with an Animations update! We have heard you loud and clear for a long time that you would like more player animations specifically the pee sync added to MSCO, and we listened. Some neat bug fixes are included in this patch too, thanks for the continued support!

Mod Features

  • Added piss sync
    • Pissing in other players mouth will reduce their thirst
  • Added smoking sync
  • Improved player animations
    • Added pissing animation
    • Added smoking animation
    • Fixed arm ripping off players randomly
    • Made existing animations smoother
  • Removed Christmas mode
    • Added winter textures mode to main menu

Mod Bug Fixes

  • Fixed major bug that caused vehicles to slide when going over a certain speed
  • Fixed major bug that caused game freeze when sitting in the Hayosiko
  • Fixed reported beer case bug that caused game crashes
  • Fixed vehicles speedometer/rpm needle flicker
  • Fixed dying too easily hitting hard bump on the terrain
  • Fixed cigarette box not disappearing when consumed
  • Various minor bug fixes & optimizations

Appreciate the support and we’re looking forward to your feedback as always!

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P517

MSCO Closed Beta 4.2.0 Update

update

Merry Christmas and Happy New Year from the MSCO Team! We have added winter mode to MSCO which will remain an optional feature once the holiday season is over so you can experience bootleg My Winter Car as we wait for its release. Mostly added new features and refined some user reported bugs, however due to personal reasons no time was left to add mod support, which we will focus on implementing in future updates. Happy Holidays!

Mod Features

  • Added haybales and haybale job sync
  • Added sync to wandering NPCs around the world
  • Added sync to Petteri / Jani car stages
  • Added sync to Suski stages and talking
  • Added feature that knocks down players after 3 punches
  • Added correct bus seat positioning for players
  • Added Christmas event attributes
    • Snow textures around the map (here to stay as an option)
    • Snow particles (console command ‘snow’ to toggle)
    • Christmas tree in the living room
    • Santa hats to hatless skins
  • Improved stability of BUS and other NPC vehicles

Mod Bug Fixes

  • Fixed shop items esp. beer case not being in sync
  • Fixed trailer fire wood level sync
  • Fixed issue in player cars where RPM goes insanely high
  • Fixed bug where Satsuma would not shut off
  • Fixed bug where players didn’t see cars moving when pushed by others
  • Fixed minor UI bugs and code optimizations

Appreciate the support and we’re looking forward to your feedback as always!

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P518

Merry Christmas! My winter car has come early this Christmas ladies and gentlemen. We have spent the time to prepare a preview to show off the winter visuals of the 4.2 update, there aren’t many actual mod updates however we are working on many things that will drop in the full release within a few days.

4.2 Preview Features

  • Added snow textures around the map
  • Added snow particles (console command ‘snow’ to toggle)
  • Added Christmas tree in the living room
  • Added santa hats to skins
  • Improved stability of BUS and other NPC vehicles

4.2 Preview Bug Fixes

  • Fixed shop bought beer case not being synced
  • Fixed issue in player cars where RPM goes insanely high

As noted above, this preview is mostly for the winter features, however we are WIP on many bugs and more mods supports!

Appreciate the support and we’re looking forward to your feedback as always!

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P519

MSCO Closed Beta 4.1.5 Patch

patch

The monthly update of November is here! Dimitrov has mainly worked on fixing user reported bugs, most of which him and me weren’t able to simulate which made it really difficult to figure out the bug cause. We added multiple safeguards to the reports in mind and hope that they have managed to fix it. Other than that we have added improvements to the mod playability and visuals. Please brace for a big Christmas update 4.2 in December!

Mod Features

  • Improved UI elements and re-did skin tab (Credit: diehy)
  • Improved floor jack to sync car location when lifting
  • Improved MSC Loader compatibility (more client-side mods work)*
  • Resynced vehicle brake lights
  • Resynced vehicle indicator lights
  • Minor optimizations of network and UI code

Mod Bug Fixes

  • Fixed respawn issues
    • Fixed dying on bike randomly
    • Fixed freezing after dying (unable to simulate with our new safeguards)
  • Fixed Satsuma making sound sometimes without being on, and ignition bugging out
  • Fixed car doors and mostly boots sometimes getting stuck shut
  • Fixed UI elements showing for all players instead of just the interacting player
  • Added safeguard to stop player arms ripping off

* The client-side mods that now work better are CarryMore, Save without exiting, Cheatbox, Show bolt sizes, Minimap, GrabAnything

Appreciate the support and we’re looking forward to your feedback as always!

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P520

This patch focuses mainly on bug fixes and optimization. There were many requests to add MOP support back however we have done one better by implementing similar optimizations that MOP offers directly to MSCO. Sadly this isn’t a big update, dimitrov had a blue screen incident which caused a lot of progress to be lost which he will redo in a couple of weeks, these mostly addressed Satsuma bugs such as liquids draining randomly, battery bugs, items detaching after saving, etc.

Mod Features

  • Added new system that stops items from falling out of cars
    • Removed boot freeze area
    • Items may jitter for others (being worked on)
  • Added MOP-style optimizations
    • Optimized player cars
    • Optimized AI cars
    • Optimized places like shop, inspection, etc
    • FPS increase up to 40%
  • Added safeguard system to stop Satsuma exploding
  • Improved sync for consumables
  • Improved sync for car ignition and stalling

Mod Bug Fixes

  • Fixed players dying on small bumps whilst driving
  • Fixed players dying when car gets hit by items
  • Fixed bug where sometimes players couldn’t pick up items
    • Solved player arm animation to items
  • Fixed main menu bug that didn’t show MSCO UI

Appreciate the support and we’re looking forward to your feedback as always!

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