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CHANGELOG

MSCO changelog, page 4

Every Closed Beta update, patch and preview build, newest first. Tap one to read the full notes.

P531

MSCO Closed Beta 3.4 Update

update

Ladies and gentlemen, Satsuma build sync has finally been achieved. Unfortunately I have decided to skip on a couple of features due to burnout and released this earlier than planned. I would appreciate if you guys reported any bugs or suggestions in our Discord as we improve the 3.4 version over the next month. This is the first time this has been achieved, and it couldn’t have been possible without your support. Merry Christmas, and Happy New Year ❤️

Mod Updates – Features

  • Added Satsuma build sync
    • Only stock parts are synced atm
    • Painting is synced but only host can do it
    • Tuning parts is synced
    • Fluids are synced
    • Host can save progress and continue later
  • Added floor jack/carjack sync
  • Added driving animations
  • Removed obfuscation to improve FPS
  • Improved UI and chat
  • Improved item pickup system
  • Improved car engine sync

Mod Updates – Bug Fixes

  • Fixed Cars making no sound for some players
  • Fixed Satsuma doors locking shut
  • Fixed major bug where items are not being seen by others
  • Fixed shop and shopping bags
  • Fixed boat and added animations
  • Fixed endless crash when joining a lobby

Holiday Specials

  • Changed legacy skin to holiday
  • Added Christmas mode (console command ‘xmas’)

We look forward to hearing your feedback. Thank you for your support!

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P532

After 2 weeks of working day and night, I have finally achieved the first iteration of Satsuma build sync. I wish I had got to this sooner but I was under the impression that it would take a full team years to implement (from former “MSCMP” team o7). Apparently all it takes is 1 me and a couple of weeks!

It wasn’t easy, some nights I would scream myself to sleep. Even my dreams were about coding MSCO! Anyhow, the official 3.4 release will happen once 2nd iteration of build sync is achieved. Thank you for the immense support ❤️

3.4 PREVIEW Build Details  

  • Added Satsuma build sync (1st iteration)
  • Tuning is only synced for camshaft gear
  • Changed MSCO save to have unbuilt Satsuma with all parts/fluids required in the garage
  • Added player animations while driving/holding objects

As noted above, MSCO 3.4 update will not be out for everyone until 2nd iteration of build sync is achieved (max few weeks). This is currently only accessible to Super & Deluxe members and is an early build for you to test and have fun with!

Appreciate the support and we’re looking forward to your feedback as always!

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P533

MSCO Closed Beta 3.3.4 Patch

patch

Here is the monthly patch where we address some major issues and introduce a foundation that will support Co-op progression to the fullest once Satsuma building is synced in MSCO. With the new save sending and save system in play, satsuma building as well as game progression has now become possible without ever having to manually send saves!

Mod Updates – Features

  • Added automatic Save sending from host to clients
  • Added ability for Host to save game normally
  • The bus has been resynced

Mod Updates – Bug Fixes

  • Fixed major bugs related to having wrong saves or no save
  • Fixed major “Object no reference” bug that crashed MSCO on launch
  • Fixed cars breaking when teleporting over long distances
  • Fixed player not loading in, or loading in invisible
  • Fixed issue where Satsuma is naked and only chassis is visible

We look forward to hearing your feedback. Thank you for your support!

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P534

We are finally here with the 3.3 update that brings the first step of Satsuma sync, the driving sync! We have also added the passenger seat, boot freeze box and dashboard sync on top of what was available in the preview build. There have also been some quality of life improvements like player animations in cars, and many many bug fixes!

Mod Updates – Features

  • Added Satsuma driving & dashboard sync
  • Improved player skins & animations
  • Added full Kekmet sync
  • Updated MSCO save to include Satsuma

Mod Updates – Bug Fixes

  • Fixed players having no sounds when joining the game
  • Fixed car doors making cars fly away or teleport
  • Fixed player animation bug when sitting in car
  • Fixed Food & Beercase sync
  • Fixed “getkeys” command
  • Fixed various game & launcher crashes

We look forward to hearing your feedback. Thank you for your support!

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P535

The long anticipated news are here! The MSCO team have achieved what they once thought impossible… Satsuma sync! (coming to MSCO 3.3) Our main developer (Nika) has worked tirelessly to bring the Satsuma to life in MSCO codebase, it took weeks of struggle day & night, and thousands of iterations in testing. And it wouldn’t have been possible without your support, so thank you! We have only synced driving as of now, but will be moving onto the building very soon.

On the other hand, the 3.2.7 patch hasn’t fallen behind and has brought significant bug fixes and optimizations with some improvements to player animations. Read below.

Mod Updates – Features

  • Added car seating animation to players
  • Improved player animations
  • Significant network optimization
  • Supported lobby limit raised to 8 (from 4)

Mod Updates – Bug Fixes

  • Fixed major bugs causing cars to fly/explode (Yes even the Gifu)
  • Fixed host being kicked offline when player fails to join
  • Fixed other players being stuck in driver seat
  • Fixed car doors teleporting the car object
  • Fixed various crashes

3.3 PREVIEW Build Details  

  • Added Satsuma compatibility to MSCO codebase
  • Added Satsuma driving sync
  • Added Satsuma to the MSCO save

As noted above, Satsuma sync will not be added until the MSCO 3.3 update (early November), but we have added a special PREVIEW build for Super & Deluxe users available in the MSCO Launcher now!

Appreciate the support and we’re looking forward to your feedback as always!

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P536

MSCO Closed Beta 3.2.1 Patch

patch

This is a minor first patch for September. We are switching to multiple patches at any time of the month, instead of doing just 1 big patch on the 15th. This way we can add a couple of features at a time, so expect another patch to come soon which will address the other promised features such as vehicle cloning and fixing shop sync.

Mod Updates – Features

  • Added interpolation to Pickupables & Vehicles
  • Improved player animations
  • Added Bus sync for all players

Mod Updates – Bug Fixes

  • Fixed vehicles jittering randomly
  • Fixed the error message box
  • Fixed skin access not working sometimes

Appreciate the support and we’re looking forward to your feedback as always!

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P537

MSCO Closed Beta 3.2.0 Update

update

The long awaited 3.2.0 update is here! If you have been following our Twitter posts you will know that I (Nika) were taken abroad to have my health problems looked at and taken care of, I didn’t have access to my computer to develop MSCO in any way and nobody was willing to take my place. I returned home on 24/08 and spent the week rushing this update.

I was only able to test the new version on low-ping and high-end systems so there will most probably be new bugs that need attention. Please report these bugs directly to our Discord so I can patch it ASAP.

Mod Updates – Features

  • New Network structure to support infinite number of players in a lobby (up to 4 tested)
  • New implementation for vehicle sync
  • New implementation for pickupables & house items sync
  • New implementation for player animation sync
  • Added Tickrate [50] (Experimental)

Mod Updates – Bug Fixes

  • Fixed boat seats not anchoring players to the boat
  • Fixed player head movement being too slow
  • Fixed drinking bottle item not showing
  • Fixed chat commands

Future Expectations

  • Improve vehicle sync (jittery parts and/or car)
  • Add sync for player jobs
  • Fix shop sync for all players
  • Fix player getting stuck in driver seat
  • Add Satsuma to default MSCO save
  • Add Satsuma driving sync

We look forward to hearing your feedback. Thank you for your support!

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P538

MSCO Closed Beta 3.1.4 Patch

patch

MSCO Patch 3.1.4 is here and it’s packed with exciting features, including a new UI for creating lobbies with a lobby limit slider, a new ‘Suit’ skin, improved vehicle boot anchoring, bug fixes for items falling out or freezing mid-air, and new syncs. Update your mod from the launcher and get ready for a smoother, more immersive gameplay experience!

Mod Updates – Features

  • New UI for creating lobbies with lobby limit slider (2-12)
  • Replaced skin ‘Rally’ with new ‘Suit’
  • Improved Vehicle boot anchoring
    • Fixed items falling out when frozen
    • Fixed items rotating with car
    • Fixed items freezing mid air
    • Fixed items adding weight to the car
  • Added Kekmet front loader sync
  • Added kitchen fridge sync

Mod Updates – Bug Fixes

  • Fixed kitchen tap sync
  • Removed random cube object in Ferndale
  • Fixed authentication errors when opening MSCO
  • Fixed “givemoney” and “getkeys” commands
  • Common optimization of code

Future Expectations

  • Increase lobby limit to (4)
  • Improve vehicle sync (jittery parts and/or car)
  • Add sync for player jobs
  • Add tickrate for overall optimization
  • Fix shop sync for all players
  • Fix player getting stuck in driver seat
  • Add Satsuma to default MSCO save
  • Add Satsuma driving sync

We look forward to hearing your feedback. Thank you for your support!

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P539

MSCO Closed Beta 3.1 Update

update

We’re happy to announce that MSCO is back after 3 years of inactivity with the Closed Beta! This version primarily focuses on integrating the new beta system within the launcher/game and also finding the main features/fixes needed for MSCO. We tried to pack as many in-game updates as possible, and will deliver more in the monthly patch!

Mod Updates

  • Optimized game launch speeds (5x faster)
  • Optimized mod files size (reduced by 50%)
  • Vehicle boots will now stop items from falling out
  • Punching players will make them mad
  • Fixed 7 common crashes
    • ‘EventHook Add’ errors
    • ‘Pickupable Registry’ errors
    • ‘Null FSM’ errors
  • Fixed skin access
  • Changed default skin to ‘Suit’
  • Fixed chat removing messages too fast

Launcher Updates

  • Added “Demo” tab for free users
  • Users who have pre-ordered MSCO will no longer see the “Demo” tab

Monthly Patch Expectation

  • Improve physics of items in Vehicle boots
  • Add new skin to replace ‘Rally’
  • New UI for the Main Menu
  • Fix shop items not being synced
  • Fix launcher setting “Disable Satsuma”
  • More features and addons

We look forward to hearing your feedback. Thank you for your support!

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P540

MSCO 3.0 Update

update

Hello there, Nika here. Lately, I’ve been moving into the IRL work-life and been super distracted and busy, this lead me to keep on DELAYING and DELAYING the 3.0 update… I’ve completed around 80% of it and I keep saying to myself “I’ll do the rest next week” but never get the time to complete it… So! I’ve made up my mind. I’ll be releasing the 80% that I’ve done now, and add the rest and more through patches. I’m sorry to those who I disappointed.

Game Updates

  • Basic Catch-up to the latest MSC Version for most of the game
  • Fixed House Appliances not working in the latest MSC Version
  • Fixed Shop Buying not working in the latest MSC Version
  • Improved Vehicle Sync slightly
  • Fixed Skin access for supporters

Launcher Updates

  • Added Brand new Launcher with modern design
  • Added Auto-Update functionality for MSCO
  • Added Auto-Update functionality for MSCO Launcher
  • Fixed Save picking function
  • Added Changelog section
  • Added Automatic Backups to never lose your save
  • Added detections to errors pre-launch

Near Future Expectations

  • Due to the new auto-updating launcher, I have the ability to add small updates regularly
    Such as:
  • 3 Player capacity as promised
  • New UI as promised
  • Satsuma driving (a plus)

Hope you all have a nice rest of the summer and 2022!

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